Logic and Math Nodes
Use these nodes to adapt input values for playback and blending.
| Node | Behavior |
|---|---|
| AND | Tests all boolean inputs; BoolCount controls their number. Outputs Out Is True and Out Is False. |
| OR | Tests whether any boolean input is true; BoolCount controls their number. |
| NOT | Inverts In Bool and outputs Out Bool. |
| Event AND | Forwards In Activate to Out On Activated only while In Bool is true. |
| Compare Number | Compares In Number against In Reference, falling back to ReferenceValue. Comparison selects the operator. |
| Bool To Number | Maps In Value to FalseValue or TrueValue (defaults 0 and 1). |
| Bool To Event | Emits Out On True or Out On False when the boolean state changes, including its initial evaluation. |
| Math Expression | Evaluates Expression using numeric inputs a, b, c, and d; outputs Result. |
For example, subtract backward movement from forward movement with a-b, then send Result to a blend-space coordinate. Convert a boolean to a number when driving Pose Result's target weight.
Boolean outputs persist; trigger outputs are events for an update. Use the appropriate conversion instead of assuming they are interchangeable.