Getting Started
Welcome to Plasma Engine! There are many ways to get started with the engine. Select the approach that best fits your needs:
Getting Plasma
Running prebuilt versions
- Launcher Setup -- everything you need to use the prebuild engine.
Building from source
- Building Plasma -- what you need to build the engine from source.
- Building for Windows -- the step-by-step Windows build guide.
Using Plasma
Learn the editor
- Editor -- the editor manual: views, documents, settings, and workflows.
- Running a Scene -- play, simulate, and test your scenes.
Build your first game
The Build Your First Game tutorial series takes you from an empty scene to running gameplay code:
- Create Your First Scene
- Create a C++ Game Plugin
- Create Your First C++ Component
- Create Your First AngelScript Script
Reference
- Manual -- every engine system, explained.
- Tutorials -- practical step-by-step guides by topic.
- C++ API Reference -- generated API documentation.